To add compatibility with modded mobs or modded capabilities, Morph needs (up to) three types of JSON files. Import the modded mob and then export a new Hand Info JSON. Mob Data is created with the command "/morph resources generate mob". This will show you your morphs with a GUI for you to add and modify the morph's traits. NBT Modifiers are created with the command "/morph resources generate nbt ". You will need a living entity for this and not a morph. Either look at the entity you want to make a modifier for or use a target such as This will show you a GUI where you can modify NBT keys and compare the mob's appearance with its morph appearance.ĭefault mode adds a Biomass ability that would be gated by the Nether, requiring the wither and regeneration effects active at the same time. This unlocks the ability for players to absorb/consume other mobs' biomass, eventually leading to upgrades and unlocks (such as the morph ability, and capacity). Morph now splits the old abilities system into Traits and Abilities. #MORPH MOD HOW TO CHANGE KEYBINDS CODE#.
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